A world that stays
A persistent map, not a cycle of scheduled resets. The things people build are part of what makes this world worth keeping and coming back to.
One world, bursting with history.
A Minecraft survival server for people who like their worlds to last. Build a home, take the long way around, and leave something worth coming back to.
A shared world, built to last.Good neighbours. New adventures. Your next project.
01 / OUR WORLD
De Gang is a long-running Minecraft survival server with a simple idea: a world should become more interesting the longer you spend in it. Your next project belongs alongside years of builds, familiar routes, and places other players have made their own.
Most of what makes this world interesting comes from the people who leave their mark on it. Some projects are built together, growing through different ideas and contributions until a small plan becomes something bigger. Others begin far away, when someone finds a quiet stretch of land and makes it worth the journey. Both become part of the routes, landmarks, and stories that give the map its character.
We keep the world through upgrades and hosting changes instead of treating it as something disposable. Come for a small starter base or an ambitious shared project. There is room for both, and time to do it properly, because there is no scheduled reset waiting to undo the work.
A persistent map, not a cycle of scheduled resets. The things people build are part of what makes this world worth keeping and coming back to.
Explore, gather, build, and make a place your own. De Gang is a vanilla-leaning survival multiplayer server, with practical tools where they help.
Respect each other's space, help with a project, or head out on an adventure together. A shared world works best when people look out for it.
From a quiet base to a community-sized build, every new project becomes another reason to return.
02 / A FEW CORNERS OF De Gang
From riverside paths to the far side of the End. A few places made by the people who play here.
Take a closer look. Every image is from the server.
03 / THE CHAPTERS SO FAR
The major hosting moves, updates, pauses, and returns.
The world starts as a single-player save in Minecraft 1.12.
By late April 2019, multiplayer is running through a third-party host.
Upgrading from Minecraft 1.12 to 1.13 leaves the vanilla server effectively unplayable. We switch from vanilla 1.13.2 to Spigot 1.14 on 29 April for better performance, accepting that its optimizations break certain vanilla mechanics.
Persistent performance problems at the rented host prompt a temporary move to our own hardware.
The server is self-hosted by 1 May while we consider replacement hosting.
The server moves to Minecraft Realms.
The switch means leaving Spigot and returning to vanilla Minecraft. Players are invited as the Realms subscription starts on 10 May.
We move to a VPS, bringing the server back to Spigot on Minecraft 1.14.2.
Realms also struggles with our world, while its hosting restrictions limit what we can change. We choose a VPS to regain control over the server software, plugins, and configuration.
The server returns on the VPS, still running Spigot.
Additional memory and storage are added on 26 February.
The hosting arrangement comes to an end.
A final backup is scheduled before shutdown, and an indefinite pause is announced.
The server comes back online for Christmas.
The Christmas Eve announcement initially promises availability for the holiday period.
The server jumps from Minecraft 1.14.4 to 1.18.1.
A testing phase follows the upgrade to check stability.
VPS access problems interrupt the server, followed by a report that the virtual drive was deleted.
Plans for continued hosting on that VPS become uncertain.
Hosting moves to our own dedicated hardware during the public beta.
The beta opens on 17 December. A dedicated machine for Minecraft brings noticeable performance improvements.
The server upgrades to Minecraft 1.19.4, with Spigot unchanged.
The upgrade is routine maintenance rather than a change of direction.
Almost two years later, another routine upgrade brings the server to Minecraft 1.21.4.
Spigot remains the server software throughout the quiet stretch between the two upgrades.
After a period offline, the server is running again by 28 August on Spigot and Minecraft 1.21.11.
The 1.21.11 update is publicly announced on 2 September.
More than 3.6 million chunks of leftover terrain are removed to reclaim storage and improve performance.
Builds and other important infrastructure are left untouched. What goes is terrain that was generated by past exploration and never used again, so anyone who logged out in the wild simply finds their surroundings regenerated.
The server moves from Spigot to Fabric and Minecraft 26.2.
Fabric is chosen for mechanics closer to vanilla survival, with configuration work continuing after the move.
Two days of planned maintenance move the server onto a new machine.
Maintenance starts on 18 September and finishes the following evening, with the server briefly back online in between.
04 / THE RULEBOOK
A shared world works when everyone treats it with care. These are the basics we expect from everyone who plays here.
Unsure whether a build or client modification is allowed? Ask the administrator before using it.
05 / BEFORE YOU DROP IN
The essentials, so you can get on with playing.
Use Minecraft Java Edition 26.2 with a licensed account. You will also need whitelist access before you can join.
De Gang is built around a persistent world, not scheduled map resets. We maintain and upgrade it so existing builds and shared history can stay part of the server.
Contact GrandDynamo with your Minecraft in-game username. The administrator handles access and can give you the server address and any joining instructions.
Yes, friends can join through the same whitelist process. Introduce them to GrandDynamo and make sure they have read the rules before they start playing.
Give existing bases plenty of space and do not claim land too close to another player. If you are unsure about an area or need help finding your feet, ask before settling in.
Let GrandDynamo know what happened and where. If you encounter damaged terrain, a bad login location, or something unexpected after maintenance, avoid making it worse and ask for help.
THERE'S ALWAYS ANOTHER CHAPTER
Bring a building idea, a sense of adventure, or just yourself. Access is whitelisted, so start by getting in touch with GrandDynamo.
How joining works